The castle (2024)

INTERACTIVE VIDEO GAME


“The Castle”, reflects on the history of a castle in North East England - built six hundred years ago as a display of power and wealth, yet never seeing battle. 

Now slowly eroding into the sea, the CRUMBLING FORT serves as the backdrop for a game that deliberately disrupts smooth gameplay with glitches, incessant loading screens, and the gradual erasure of player control. 

“The Castle” induces a growing sense of powerlessness, commanding players to “SHOOT the deer” - an act that is deemed impossible in the game.


















LONDON-BASED ARTIST WORKING WITH VIDEO GAME ENGINES AND SCULTPURE.